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Cyan

Portrait de Max

A Journey Without An Ending: Part 2 - The Journey Continues

Disclaimer: This series of articles is written in-character (IC) and are mainly based on known facts or research. Although Max has taken some liberties or "artistic license" in some parts, like in adapting or intertwining the gameplay or the fiction into facts of reality, the article has been fact-checked by others in the GoMe and in most aspects is, to the best of our knowledge, factually accurate.

In Part 1, we learned how John Loftin discovered an entrance to the large cavern known as D'ni and how Elias Zandi and Loftin made their first expeditions down the lava tunnels.  Later, during a more than three-week-long expedition, they were accompanied by Dr. Richard A. Watson as the third member of their group of explorers. On that trip down to the cavern in the summer of 1991, John Loftin lost his life in a tragic accident that left the other two absolutely devastated. Despite this enormous setback and loss of life, Zandi and Watson were still determined to carry on and explore further what their late companion had discovered.

They had also started to work on the writings they had brought with them back to the surface; specifically, attempting to translate what, to their knowledge at the time, was a dead language.  In the latter part of 1991, they were finally able to translate some journals written by a young woman known as  Katran  or Catherine (she had been called both, apparently due to a mispronunciation by her husband).  Elias had also in correspondence with  Rand  and Robyn Miller told them about the group's progress and kept them updated on their findings.   Lire la suite

Portrait de Max

A Journey Without An Ending: Part 1 - Where It All Started

Disclaimer: This series of articles is written in-character (IC) and are mainly based on known facts or research. Although Max has taken some liberties or "artistic license" in some parts, like in adapting or intertwining the gameplay or the fiction into facts of reality, the article has been fact-checked by others in the GoMe and in most aspects is, to the best of our knowledge, factually accurate.

Just like many others making the Journey, I've been amazed by what I've seen and experienced. Many explorers still find their way down to the cavern and the magic world of the D'ni culture, visting the Ages and the remains of a once great underground city. So it might be interesting for all those newcomers, and perhaps also for old "veteran explorers" of the Cavern as well, to try and recapture how this all came about.

On one of my several trips down to the cavern a few years ago, I happened to ask Jeff Zandi if he'd like to tell me a bit about the discovery of the city and the D'ni inhabitats.  By then, I had already mentioned to him about my visits to some European caves and about my writings for some magazines; we shared the same interest for archeology. With a bit of persuasion, this genuinely nice fellow finally agreed. Lire la suite

Portrait de Leonardo

Another Take on the Myst Movie's Silence

NOTE: As this time, the link to Adrian's post, as well as the Myst movie site itself, seem to be down.  We will keep the link intact in case it comes back.

NOTE 2: Cyan has also cleared the MOUL forum thread where discussion was taking place about all this.

The Guild of Messengers recently published an article here with some news coming from Isaac Testerman about the future of the long-awaited Myst movie.  Soon after, Adrian Vanderbosch (one of the former producers of the film) published a detailed post with his version of the story of what happened during this long silence, describing (amongst other things) how he was forcibly pushed out of the project.

Adrian, just like Patrick McIntire (another former producer of the movie), put a lot of personal effort into making the movie, so the tone of his post is personal, blunt and to the point, understandably.

The story we are being told is basically what a lot of people keeping a close eye on the project have already read between the lines from Isaac's older posts; a story that some explorers already expected from the Hollywood environment, where the integrity of nearly any established fictional lore and story quality are sacrificed in the name of business and money ("reaching a wider audience", as they tend to put it). None of this was completely unexpected, but the most shocking aspect has been the complicated dynamics of this story and how it offers an insider's view into just how cutthroat the movie business can be. Lire la suite

Portrait de Lyrositor

CAVECON, du 22 juillet au 28 juillet

CAVECON: Fête de conscientisation CAVCON, du 22 au 28 juillet

Des explorateurs sont en train d'essayer de conscientiser la population générale au sujet de CAVCON (qui représente la santé financière de MO:ULa) cette semaine. Une série d'événements ont été planifiés et les organisateurs sont en quête de plus.

http://mystonline.com/forums/viewtopic.php?t=25850

Si vous êtes intéressés à participer ou héberger l'un de ces événements, rejoignez la discussion sur les forums Myst Online !

Voici quelques détails soumis par Michelle Marquise :

Nous allons oragniser un CAVECON 24/7 du 22 au 28 juillet. Nous aimerions beaucoup que tout le monde participe. L'événement sera pour tous les pays. Les événements peuvent se superposer pour que tout le monde puisse participer. Pour inscrire votre événement sur mon calendrier, envoyez moi un courriel avec le nom, l'heure, le fuseau horaire et la localisation dans Uru, SL ou OS Grid.

Interview de Ryan Miller

Par AaronAKAAtrus and Doobes

Note de la Guilde : Cette interview a été réalisée il y a plus d'un an par AaronAKAAtrus. Une partie de cet article a été rédigé par ses soins. Suite à l'annulation de GO! Magazine et l'apparition de la Presse de la Caverne (et également en raison d'un manque de temps), la rédaction finale de cet article est passée pendant un certain temps au second plan. À l'occasion de la nouvelle version en ligne de la Presse de la Caverne, Doobes a terminé cet article pour Aaron, qui vous le présente aujourd'hui. Bonne lecture !

 

Ryan Miller est une personnalité bien connue dans la Caverne, de tous les joueurs d'Uru déjà présents durant la période de Prologue et de Gametap. Les fans auront reconnu le plus jeune frère de Rand et de Robyn Miller, les deux créateurs de Myst, sous l'avatar de Douglas Sharper, un personnage dont il fit évoluer les traits de caractère au fur et à mesure de ses interactions avec les autres explorateurs, jusqu'à ce qu'il devienne une vrai personnalité au sein de la caverne, connu pour être l'explorateur "grincheux, méchant, arrogant" et un peu rebelle ayant été capable d'amener de nombreux autres explorateurs à le suivre durant ses différends avec la DRC. Lire la suite

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Zephyr

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